211227 week14
💛🔔
期末作業的中場
3D桌球彈跳
👉程式碼
void setup(){
size(400,400,P3D);
}
float x=200,y=200,z=-100;
float vx=0,vy=0;
void draw(){
background(255);
pushMatrix();
translate(x,y);
lights();
noStroke();
sphere(30);
popMatrix();
x+=vx;
y+=vy;
vy+=0.98;
if(y>400){
vy=-vy;
}
}
球拍打球
👉程式碼
void setup(){
size(400,400,P3D);
}
float boardX,boardY;
float x=200,y=200,z;
float vx=0,vy=0;
void draw(){
background(255);
pushMatrix();
translate(x,y);
lights();noStroke();sphere(30);
popMatrix();
boardX=mouseX; boardY=mouseY;
pushMatrix();
translate(boardX,boardY);
stroke(0);line(-50,0,+50,0);
popMatrix();
if(y<boardY && y+vy>boardY && boardX-50<x && x<boardX+50){
stroke(255,0,0);
vy=-vy;
}else stroke(0);
x+=vx; y+=vy;
vy+=0.98;
if(y>400){
vy=-vy;
}
}
彈跳程式碼加入主程式
👉程式碼(主要更改部分為豆沙粉色 )
PShape obj;
void setup(){
size(600,500,P3D);///場景為3D
obj=loadShape("hand1.obj");
camera(0,-70,120,0,0,0,0,1,0);
}
float boardX,boardY;
float x=0,y=0,z;
float vx=0,vy=0;
void draw(){
lights();//打光
background(112,146,190);
fill(34,177,76);//綠色
box(100,5,120);//綠色球桌
pushMatrix();
translate(0,-10,0);
fill(255,0,0);//紅色
box(98,20,5);//紅色網子
popMatrix();
pushMatrix();
translate(-40,35,50);
fill(#502C0F);//桌腳的顏色
box(10,70,10);//咖色桌腳
popMatrix();
pushMatrix();
translate(40,35,50);
fill(#502C0F);//桌腳的顏色
box(10,70,10);//咖色桌腳
popMatrix();
pushMatrix();
translate(-40,35,-50);
fill(#502C0F);//桌腳的顏色
box(10,70,10);//咖色桌腳
popMatrix();
pushMatrix();
translate(40,35,-50);
fill(#502C0F);//桌腳的顏色
box(10,70,10);//咖色桌腳
popMatrix();
lights();
fill(255,255,0);//球的顏色
float dx=(mouseX-width/2.0)/8.0-10 ,dy=(mouseY-height*0.9)/5.0+100;
pushMatrix();
translate(x,y);
lights();noStroke();sphere(5);
popMatrix();
// boardX=dx;//mouseX;
//boardY=dy;
pushMatrix();
//translate(boardX,-10,boardY);
translate(dx,-10,dy);
rotate(radians(180));
shape(obj,0,0);
stroke(0);//line(-50,0,+50,0);
popMatrix();
if(y<dy && y+vy>dy && dx-50<x && x<dx+50){
stroke(255,0,0);
vy=-vy;
}else stroke(0);
x+=vx; y+=vy;
vy+=0.98;
if(y>400){
vy=-vy;
}
}
那麼這週先停在這裡
這週未完
1:人物、記分板未放入
2:3D球網未放入
下次進度安排
1:對手球拍自動偵測到球
2:調整使己方打得到球
3:將人物放入
4:球向前彈動
如果喜歡我的部落格的話
請幫我按右上角的愛心(根本按不下去)
也可以按右上角的小鈴鐺(這也按不下去)
才不會錯過我的更新哦!😉
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