1.畫出棋盤
void setup()
{
size(500,500);
}
void draw()
{
background(253,236,180);
for(int i=0;i<9;i++){
line(50,50+50*i, 450,50+50*i);//畫直線
line(50+50*i,50, 50+50*i,450);//畫橫線
}
2.設定方格矩陣和旗子
▲矩陣
int[][]go = {
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0}};
▲棋子
for(int i=0;i<9;i++){
for(int j=0; j<9;j++){
if(go[i][j]==1){
int x=50+50*j,y=50+50*i;
fill(255);ellipse(x,y,40,40);//畫圓
}else if(go[i][j]==2){
int x=50+50*j,y=50+50*i;
fill(0);ellipse(x,y,40,40);
}
}
}
沒有留言:
張貼留言